This blog exists for the purpose of documenting my development in Game Art, and showing my thought process as well as problem solving capabilities. I will also be posting my personal work here that I use as an excersize of whatever it may be I learned on a given week.
Monday, February 28, 2022
Tribal Character Silhouettes - Digital Art Practice Week 17
Saturday, February 26, 2022
Tribal Character 2 - Digital Art Practice Week 16
Friday, February 25, 2022
Gladiator Pit Stop 3D Game Production Blog Task #3
Thursday, February 24, 2022
Composition - Traditional Art Practice Week 16
This week I worked on composition. I first started with creating different compositions and framing or my subject. I experimented with different ways of shading the scene as well.
Monday, February 21, 2022
Tribal Character Project Intro- Digital Art Practice Week 15
This week I got started with my tribal character design. For my tribal character I decided to go for the Japanese Ainu tribe. They are a hunter culture bound to deep traditions. There is also a lot of samurai influence in their equipment such as swords, which I can utilize for my final design.
Sunday, February 20, 2022
Gladiator UVs and Textures - 3D Game Production Week 19
This week I unwrapped my model and got most of the texturing done. After an unsucessful attempt, I unwrapped the upper torso as one UV map. In particular it was difficult to unwrap the belt separately from the skin. I managed to do it and proceeded with the rest of the body.
For the face I unwrapped it with the usual technique, by inserting seams on the back of the head and continuing it to the sides as seen below. This UV unwrap allowed me to paint everything the way I wanted to do and I made sure to give the face as much geometry as possible.
The lower body and the armor pieces share the second texture map, and I took particular care while optimizing this map as there are multiple objects in one place.
Gladiator Modelling - 3D Game Production Week 18
Gladiator Further Modelling - 3D Game Production Week 17
Gladiator Modelling - 3D Game Production Week 16
Gladiator Project Intro - 3D Game Production Week 15
Urban Landscape - Traditional Art Practice Week 25
This week was the last week for this semester. Knowing this I went all out and spent a lot of time on the drawings this week. I first starte...
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This week I continued with the basic modelling of my gladiator. My goal this week was to finish the main body and to come up a final design ...
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This week I worked mostly on my three point scene and also assembled my materials. I started first by making my sketch bigger and checking ...



