This blog exists for the purpose of documenting my development in Game Art, and showing my thought process as well as problem solving capabilities. I will also be posting my personal work here that I use as an excersize of whatever it may be I learned on a given week.
Thursday, January 20, 2022
Cube World - Digital Art Practice Week 11
Monday, January 10, 2022
House Project Week 5 - 3D Game Production Week 11
This week I finished up my project by organizing everything and exporting it into unreal engine.
House Project Week 4- 3D Game Art Production Week 10
This week I worked on improving my textures, and on creating unique assets that would give my house more identity.
In this trim sheet I included all the main materials I would be using. I made sure to use every material in multiple places; the brick is used for the chimney as well as the stairs; and every plank is used in multiple places.
Since my house is also a butcher shop, I added carcasses of meat, and some sausages. I put these on large pieces of cloth and those on tables. The UV unwrapping of the carcasses gave me a great deal of trouble, and I had to learn a few new techniques in order to optimize it. I learned about the importance of removing ngons here as well.
Shading- Traditional Art Week 9
Tuesday, January 4, 2022
Cube World and Material Studies- Digital Art Practice Week 10
Saturday, December 4, 2021
Material Studies and Cube World- Digital Art Practice Week 9
This week I worked both on my cube world and my material studies.
House Project 3- 3D Game Production Week 9
This week I worked on further improving my model. I modelled my roof, worked further on my textures, blocked out my unique props and worked mainly on my trim sheets.
I started the week by modelling a sample roof tile to repeat the texture on to the entire model. The tri count for a single of this tile ended up being 266.
Urban Landscape - Traditional Art Practice Week 25
This week was the last week for this semester. Knowing this I went all out and spent a lot of time on the drawings this week. I first starte...
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This week I got started with my perspective project. Since I didn't have a lot of work to do in particular, I instead made some more m...
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This week I worked mostly on my three point scene and also assembled my materials. I started first by making my sketch bigger and checking ...
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This week we did some drawing on location. I decided to draw this building because it has large forms which create interesting contrast. The...