Saturday, December 4, 2021

Material Studies and Cube World- Digital Art Practice Week 9

 This week I worked both on my cube world and my material studies.



I started the week by improving the previous week's material a little bit with some added surface texture.

I painted a rock material as well.


I gathered references and made a simple reference board for my cube world. I used mainly real life reference, but I also gathered reference from video games.




I developed my initial sketch further by expanding it and adding extra things.
                                              

I made some sketches for individual objects in my scene. I ended up not using most of these directly, but the design elements from these came into play when designing other objects already in the scene.


I finished the week by adding a simple value drawing to my initial line drawing.










House Project 3- 3D Game Production Week 9

  This week I worked on further improving my model. I modelled my roof, worked further on my textures, blocked out my unique props and worked mainly on my trim sheets. 

I started the week by modelling a sample roof tile to repeat the texture on to the entire model. The tri count for a single of this tile ended up being 266.


I repeated this tile a number of times across the model in order to achieve the result that I wanted.


Straight away I realised that I would need to break up the repeating forms with either wooden beams or individual unique tiles. I added a number of beams, constantly referencing my real life references. In order to break up these vertical beams, I added diagonal beams as well. I added beams and bricks to break up the ground texture a little bit as well.


While placing my beams, I made sure to have most of them slanted a little bit in order to provide a more interesting shape to the house. I did this from every angle of the house.


I further modelled the house with parts that could be later repeated if needed.



I a multi sub material in order to have an easier time controlling my materials and to have an easier time assigning them when the time came. This was a really significant improvement over the previous method of assigning a material to every object manually.


I left some texture underneath the roof in order to provide a darker background to my roof.





Next week I will be working on improving my textures further, painting my trim sheets and modelling some unique assets. 






Tuesday, November 30, 2021

Ellipses and Symmetry- Traditional Art Practice Week 8

 This week I worked on constructive drawing using elipses and boxes to properly measure my subject.


First of all I studied the proportions of the objects and put them into 3D space on the paper. This stage helped me better understand the relation between the objects.


Next I made some sketches in the correct perspective to my viewing angle.


I am particularly proud of this measurement sketch which helped me to keep everything in proportion.

For my finished drawing I started with boxes and measured centres of the cylindrical objects. I added added a little of shading at the end to finish off the drawing.







House Project 2- 3D Game Production Week 8

 This week I worked on my textures as my house model was at the stage I wanted it to be. Before starting with painting, I gathered reference for the my materials. For my painting, I adhered to the non-destructive workflow as much as I could. 



I specifically tried to gather more real life reference to make my texture more grounded, and to get better color picks.  Below are the three main tiling texture materials for my house. The textures are in developement and aren't finalized yet, since I'm still experimenting with color choice.



For my stone, I wanted to focus on making different colored individual stones to keep the texture from being monotone. I also used overlapping in order to break up the shadow lines that have developed.


For my roof I decided to go for a relatively simple design with mostly square tiles. This is because I intend to add a lot of geometry to my roof, and it would be unnecessary to make the texture overly complex.


For my plaster, I decided to go for a more tan tone rather than pure white. I added subtle hue variations and removed saturation to imply shadows. I used a number of custom brushes in order to create surface details and to simulate wear on the wall. Compared to my previous design (seen below) I removed details that made the texture look too repetitive.







After working on my tiling textures, I gathered reference and made preparations to start my trim sheets and to start on my unique props.











Monday, November 22, 2021

Cube World Intro- Digital Art Practice Week 8

 This week I got started on the cube world project.  


I opened the isometric grid and defined the area in which I would confine my environment. This allowed me to create to composition that I wanted. I made a number of sketches to get a general idea of what kind of environment I wanted.


First I came up with the idea of making a farm location, with  a farmhouse and other agricultural equipment scattered around. 

In this design I didn't leave enough empty space to place objects into the scene, and it ended up feeling wrong.


I selected this sketch as my general goal for this project. The military base aesthetic will allow me to paint materials that I am familiar with, and I will be able to add a large number of props in order to liven up the scene. 




After reaching this stage, I started gathering reference in order to come up with a finalized design.








Material Painting with Colors- Digital Art Practice Week 7

  This week I focused on further improving my material studies by applying color on top of the values I previously made. I developed a workflow that made it easier to finish up my materials. For all of these materials, I started with a sketch, gathered reference, made base values, worked up the details in value through different layers, and then added layers to color.


I started the week by making vegetable material studies. I struggled with picking the colors by eyeing them, so I color picked whenever I could. 










XYZ Drawing- Traditional Art Practice Week 7

  This week I worked on constructive drawing using the three axes. The focus was on the construction and the general cleanliness of the drawings, so I didn't really focus on shading too much.


I selected two objects to draw and jumped into it. First of all I measured the objects and put them in boxes in order to figure out proportions. 




This sketch in particular was too short, and so I redid it before working on my final drawing. I measured this object again using the pencil measuring technique I learned beforehand.




This is my first finished drawing of the first object I drew.





This was my sketch for my second object. I struggled with the rotating handles, as well as the front part being circular.



I started utilizing a new method of cross hatching here, and I think it ended up improving the drawing. The construction wasn't a problem as I had the box and the sketch I made previously to help me with the proportions.



Urban Landscape - Traditional Art Practice Week 25

This week was the last week for this semester. Knowing this I went all out and spent a lot of time on the drawings this week. I first starte...